One or Two Primary Attributes

John Gruber talking about a smaller iPad:

When designing anything, you pick one or two primary attributes and you compromise on everything else.

This pretty much echoes part of what I was trying to get across in my post yesterday in regard to picking features. For software it's about understanding what the nucleus of the idea is, what you need to do to get that across, and letting go of everything else that distracts from it.

Collin Donnell @collin